Tagged with VideoGame
- 06. Links for February 6, 2022
- GutMicrobe
- Depression
- MentalHealth
- M1
- Processor
- Apple
- Swift
- Programming
- SwiftUI
- Swift
- Programming
- NeoGeo
- VideoGame
- History
- SNK
- Hardware
- Architecture
Links for February 6, 2022
- 06. Neo Geo Genesis 1 1/2: The Alpha 68K-V
Neo Geo Genesis 1 1/2: The Alpha 68K-V
- 12. Links for September 12, 2021
- BASIC
- Computer
- History
- RenderWare
- VideoGame
- History
- PalmOS
- RetroComputing
- RaspberryPi
- ArtDeco
- Architecture
- Kentucky
- COVID19
- COVID19
- Tennessee
- Maui
- Hawaii
- COVID19
Links for September 12, 2021
- 12. RenderWare: The Engine that Powered an Era | Retrohistories - YouTube
RenderWare: The Engine that Powered an Era | Retrohistories - YouTube
- 20. Links for January 20, 2021
- Programming
- Swift
- Swift
- programming
- Restaraunt
- Vietnam
- Architecture
- Painting
- History
- Art
- browser
- FileSystem
- Plugin
- M1
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- VideoGame
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- CampoSanto
- Firewatch
Links for January 20, 2021
- 20. The parallax on the Firewatch (@camposanto) website is gorgeous.
Campo Santo - Firewatch
Related Links
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- 2023-10What does Game Mode do?
- 2023-09Bfxr. Make sound effects for your games.
- 2023-05OpenRCT2 OpenRCT2 project
- 2023-03YouTuber The Completionist Bought Every Wii U And 3DS eShop Game Before Shutdown, And It Cost $23,000 - GameSpot
- 2023-01Consoles and Competition
- 2022-04Roberta and Ken Williams open up about their first video game in 25 years
- 2022-02Neo Geo Genesis 1 1/2: The Alpha 68K-V
- 2021-09RenderWare: The Engine that Powered an Era | Retrohistories - YouTube
- 2021-08Holding out for My Hero: The Sega System 1
- 2021-05Raytraced Shadows in Call of Duty: Modern Warfare
- 2021-05How I Spent My Summer of 1982
- 2021-03Dos.Zone
- 2021-01Campo Santo - Firewatch
- 2021-01Castlevania III Password Algorithm
- 2020-12I’m so excited about this board games console I just peed a little
- 2020-12NES Architecture | A Practical Analysis
- 2020-10Among Us: You're the Impostor - The New York Times
- 2020-10The Creator Of The World's Most Famous Cheat Code Has Died - Nintendo Life
- 2020-08New Building Game Townscaper Allows Users to Build their Own City | ArchDaily
- 2020-08Play over 300 Apple II games with Total Replay
- 2020-08The Story of NEO GEO
- 2020-08The History of Gauntlet arcade/console documentary
- 2020-07Blue Print (video game) - Wikipedia
- 2020-07How 3D Game Rendering Works: Texturing - TechSpot
- 2020-07GitHub - schlae/scopetrex: SCOPETREX vector gaming on your oscilloscope!
- 2020-06Lasers, Discs and Dragons: Remembering Don Bluth’s Dragon’s Lair —Paleotronic Magazine “When animator Don Bluth agreed to animate an obscure laserdisc videogame tentatively titled “The Dragon’s Lair”, little did he know it would become one o
- 2020-05CoreBoy is a cross platform GameBoy Emulator written in C# that even does ASCII
- 2020-04The Origin of 8-Bit Arcade Fonts
- 2018-12Recovering Nintendo's Lost SimCity for the NES
- 2018-03Why there's never been a better time to revisit No Man's Sky
- 2018-02Books I had to read to develop a game engine — Harold Serrano
- 2017-12How to Write Your Own C++ Game Engine
- 2017-11Gamasutra:Jochen's Blog -Camera Logic in a 2D Platforme
- 2017-10Handmade Hero
- 2017-10Digging for treasure in Aladdin’s source code – Video Game History Foundation
- 2017-09Hexagonal Grids
- 2017-09The Making Of Carmen Sandiego
- 2017-06BOX=ART The history and the artists behind video game box art
- 2017-06The Complete, Untold History of Halo
- 2017-05Home - NinSheetMusic
- 2017-02The MIT Dropouts Who Created Ms. Pac-Man: A 35th-Anniversary Oral History | Fast Company | Business + Innovation
- 2017-01Zombies in Spaceland Souvenir Coins Combinations Guide – How to Get, Combinations to Get Buildable Parts | SegmentNext
- 2017-01Infinite Warfare: Zombies in Spaceland - How to Get Every Wonder Weapon
- 2017-01Zombies in Spaceland - All Buildables (Sticker Pack) | Accelerated Ideas
- 2017-01Infinite Warfare Zombies in Spaceland Buildables Parts Locations 'Stickers Locations Guide | SegmentNext
- 2017-01Zombies in Spaceland Buildables Guide : CODZombies
- 2017-01Zombies in Spaceland Guide and Tips: Infinite Warfare Zombie Mode | Coverage | Prima Games
- 2016-10Tomcat: Atari’s Lost Vector Game – The Arcade Blogger
- 2016-05Gamasutra - Pitfall!'s David Crane on his most famous game, and how Atari 2600 dev worked
- 2016-04The Man Behind The Curtain
- 2016-04http://www.codersnotes.com/notes/the-man-behind-the-curtain
- 2016-03How a new emulator generates 3D scenes from 2D NES games | Ars Technica
- 2015-11Michael Tsai - Blog - How Crash Bandicoot Was Fit Into 2MB of RAM
- 2015-07What was the technology stack driving the original Ultima Online servers? - Quora
- 2015-07http://www.quora.com/What-was-the-technology-stack-driving-the-original-Ultima-Online-servers?share=1
- 2015-05We are the team behind Cities: Skylines, ask us anything! : IAmA
- 2015-02The Untold Story Of The Invention Of The Game Cartridge | Fast Company | Business + Innovation
- 2015-01The 1938 subway ride that led to the invention of video games - The Washington Post
- 2015-01An Excellent History of Graphics in Videogames | Cartoon Brew
- 2014-11How Sega’s Mega Drive Made Modern Gaming What It Is Today | VICE | United States
- 2014-07How Sega Planned To Crush Nintendo, 24 Years Ago